[Cuis-dev] Mac high resolution display

Francisco Garau francisco.garau at gmail.com
Tue Mar 5 13:12:18 PST 2024


On my iMac 27-inch (5120 × 2880) my scale factor is 2.

27-inch (5120 × 2880)27-inch (5120 × 2880)
DisplayScreen hostOSScaleFactor = 2.0

On Tue, 5 Mar 2024 at 19:03, Hilaire Fernandes via Cuis-dev <
cuis-dev at lists.cuis.st> wrote:

> Le 05/03/2024 à 15:03, Juan Vuletich a écrit :
>
> This works on Mac. I don't know about Windows or Linux.
>
> It will be nice if the people with high resolution screen on Windows,
> Linux could report what is their result of
> *DisplayScreen>>hostOSScaleFactor*
>
> Any?
>
>
> That's what I usually do.
>
> There is not special auto-detection, just selecting the font size, then
> that's it.
>
> I will look to adapt my GUI to adjust.
>
> I am not sure yet I can offer to waste time to make DrGeo to work properly
> on Mac, fine tuning consumes time. I now have a Mac bundle, but this need
> to be sorted out with gettext as well.
>
> Have you tried to use the halo to scale your topmost morphs so they cover
> the screen? There could be some slowdown, noticeable on Browsers on slow
> machines, but most likely unnoticeable using DrGeo on a modern Mac. This
> could be the easiest. Just scale the top morphs to whatever `Display
> extent`. Please try this and tell how it goes. It will be interesting!
>
> I can test it, but I am not sure it is the most appropriate way to do it.
> There are possibly several windows involved in the DrGeo experience
> (geometric view, Smalltalk Sketch Editor, Smalltalk Sketch Browser), the
> World menu.
>
> Hilaire
>
> --
> GNU Dr. Geohttp://gnu.org/s/dr-geo/http://gnu-drgeo.blogspot.com/
>
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