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Hi Hilaire,<br>
<br>
On 10/14/2021 5:04 AM, Hilaire Fernandes via Cuis-dev wrote:
<blockquote cite="mid:1566a08f-d553-8fc7-70d2-b51b89dca35a@drgeo.eu"
type="cite">
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
<p><font size="+1">Hi Juan, <br>
</font></p>
<p><font size="+1">Thanks for the enhancement. It can be broadly
very useful.</font></p>
</blockquote>
<br>
Cool. It is now at GitHub.<br>
<br>
<blockquote cite="mid:1566a08f-d553-8fc7-70d2-b51b89dca35a@drgeo.eu"
type="cite">
<p><font size="+1">Two observations:<br>
</font></p>
<ul>
<li><font size="+1">I noted that while I am creating a line, the
toolbar has some issue in the drawing: see the different
vertical tints of green in the attached screenshot. It
happens when there is a #redrawNeeded message sent to one
specific morph underneath.<br>
</font></li>
</ul>
</blockquote>
<br>
Yes. This was a bug. Also note how in the darkened areas, anti
aliasing is completely broken due to repeated drawing. Fix also at
GitHub now.<br>
<br>
<blockquote cite="mid:1566a08f-d553-8fc7-70d2-b51b89dca35a@drgeo.eu"
type="cite">
<ul>
<li><font size="+1">Balloon appears behind the morph. The
difficulties are in the details! So the balloon should
always be the top level, then you want the morph responding
true to wantsToBeOnTop to stick to position two. Or may be
balloon morph on position zero and wantsToBeOnTop number
one. Something like that.</font></li>
</ul>
</blockquote>
<br>
I just made HoverTextMorph, MenuMorph and a few others answer true
to #wantsToBeOnTop. I think it is ok now.<br>
<br>
<blockquote cite="mid:1566a08f-d553-8fc7-70d2-b51b89dca35a@drgeo.eu"
type="cite">
<ul>
</ul>
<p>Thanks!</p>
<p>Take care<br>
</p>
</blockquote>
<br>
Thank you too. You're helping Cuis Morphic improve a lot!<br>
<br>
<blockquote cite="mid:1566a08f-d553-8fc7-70d2-b51b89dca35a@drgeo.eu"
type="cite">
<div class="moz-cite-prefix">Le 14/10/2021 à 05:16, Juan Vuletich
a écrit :<br>
</div>
<blockquote type="cite" cite="mid:6167A115.3030702@jvuletich.org">Hi
Hilaire,<br>
<br>
Check the attach. It is a first sketch, but it seems to work.
All you need to do is `aMorph wantsToBeOnTop: true`.<br>
<br>
Note that when you pick a morph with the hand, you are
effectively removing it from the world, so while it is being
taken with the hand it will appear above the "top" morphs. When
you drop it, it will go behind them.<br>
<br>
We could have several layers, if that is needed.<br>
<br>
Try it and tell if it works for your needs.<br>
<br>
Thanks,</blockquote>
<pre class="moz-signature" cols="72">--
GNU Dr. Geo
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</blockquote>
<br>
Cheers,<br>
<pre class="moz-signature" cols="72">--
Juan Vuletich
<a class="moz-txt-link-abbreviated" href="http://www.cuis-smalltalk.org">www.cuis-smalltalk.org</a>
<a class="moz-txt-link-freetext" href="https://github.com/Cuis-Smalltalk/Cuis-Smalltalk-Dev">https://github.com/Cuis-Smalltalk/Cuis-Smalltalk-Dev</a>
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<a class="moz-txt-link-freetext" href="https://www.linkedin.com/in/juan-vuletich-75611b3">https://www.linkedin.com/in/juan-vuletich-75611b3</a>
@JuanVuletich</pre>
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