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<p><font size="4">Will it be hard to write this plugin or part of it
in ARM assembler? I mean, is it possible to do it, not how hard
it will be to write the code? 30 years ago I wrote a video game
written in 100% ARM machine </font><font size="4"><font
size="4">language, </font>50fps
(<a class="moz-txt-link-freetext" href="https://youtu.be/X7CYEb60ZQI">https://youtu.be/X7CYEb60ZQI</a>)</font></p>
<p><font size="4">Hilaire</font><br>
</p>
<div class="moz-cite-prefix">Le 03/02/2022 à 15:05, Nicola Mingotti
a écrit :<br>
</div>
<blockquote type="cite"
cite="mid:92560743-cec0-9650-dd68-707c13f4aa33@gmail.com">
<blockquote type="cite" style="color: #999999;">If you do
`MorphicCanvas activeSubclass: HybridCanvas.` the unzoomed
windows will become faster, because they'll use BitBlt. If
instead you do `MorphicCanvas activeSubclass: BitBltCanvas.`
then vector graphics and zooming are disabled, and you go back
to BitBlt for everything, but you have TrueType.
<br>
<br>
Also, make sure that `VectorEngineWithPlugin isPluginAvailable`
answers true.
<br>
<br>
Still, it may be too slow on a BeagleBone. I wrote it thinking
on relatively modern PCs.
<br>
<br>
</blockquote>
<br>
I will copy this in my notes Juan, i can't make the experiment
now, I will do later on.
<br>
</blockquote>
<pre class="moz-signature" cols="72">--
GNU Dr. Geo
<a class="moz-txt-link-freetext" href="http://drgeo.eu">http://drgeo.eu</a>
<a class="moz-txt-link-freetext" href="http://blog.drgeo.eu">http://blog.drgeo.eu</a></pre>
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