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<div class="moz-cite-prefix">Le 16/02/2022 à 20:02, Tommy Pettersson
via Cuis-dev a écrit :<br>
</div>
<blockquote type="cite" cite="mid:Yg1KQg0wcjfhi0h2@kelsos">
<pre class="moz-quote-pre" wrap="">You're right. If the game was everything everyone wanted
there wouldn't be an itch for anyone to change it. The "What
if ..." feeling is important. It's what got me going anyway.
</pre>
</blockquote>
<p>To challenge the readers, we can add a final chapter to the book
with a list of detailed challenges and possible screenshots of
solution.</p>
<p>Description could be like the ones you posted earlier with
rotation forces and momentum.</p>
<p>Will you be interested to co-work in such a chapter?<br>
</p>
<p>
</p>
<blockquote type="cite" cite="mid:Yg1KQg0wcjfhi0h2@kelsos">
<blockquote type="cite" style="color: #999999;">
<blockquote type="cite" style="color: #999999;">
<pre class="moz-quote-pre" wrap="">There's an excellent book <a class="moz-txt-link-freetext" href="https://natureofcode.com/book/" moz-do-not-send="true">https://natureofcode.com/book/</a>
that explains the artistry behind making games feel natural,
by being inspired rather than slavishly following the laws
of physics.
</pre>
</blockquote>
<pre class="moz-quote-pre" wrap="">Nice reference, thanks! Have you read the book in its entirety ?
</pre>
</blockquote>
<pre class="moz-quote-pre" wrap="">Yes, I have read all of it, but I have only used one of the
many techniques: the Perlin Noise, in Forth of all
languages. It's on my idea list to combine the visually
aiding comic book effects of the Self GUI with the organic
feeling tutored in this book, and Cuis seems just the right
tool to do it. I'm a guy who usually turn off visual
guidance because I find it distracting. So the idea is
mostly an excuse for playing with the examples in the book,
and find out if visual guidance can be made more natural and
less disruptive. If I ever get the time...
</pre>
</blockquote>
<p>You have to tell me a bit more about your ideas. This is a topic
I am interested because I use DrGeo to introduce programming to
junior high school pupils, and it may be interesting ideas to fuel
dynabook thoughts <br>
</p>
<p>Hilaire</p>
<pre class="moz-signature" cols="72">--
GNU Dr. Geo
<a class="moz-txt-link-freetext" href="http://drgeo.eu">http://drgeo.eu</a>
<a class="moz-txt-link-freetext" href="http://blog.drgeo.eu">http://blog.drgeo.eu</a></pre>
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