<div dir="ltr">One of the other things I've noticed is that the system in general becomes almost non-responsive while my dashboard morph is open. Even opening one of the gauge morphs by themselves, they are painful to interact with. I implemented the same dashboard in normal Squeak before I started on this one, and I can drag it around while it is live with zero lag.<div><br></div><div>I've got #step running in all three gauges, with a #stepTime of 100, and I basically either ask the morph to redraw itself (compass and altimeter), or just rotate the needle submorph (airspeed). </div><div><br></div><div>I'm running Xubuntu 20 on an i7-3770K @ 3.5 GHz, with 32 GB of RAM and a GeForce 1060 graphics card.</div><div><br></div><div>- Jon</div><div><br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Sat, 4 Mar 2023 at 09:14, Hilaire Fernandes via Cuis-dev <<a href="mailto:cuis-dev@lists.cuis.st">cuis-dev@lists.cuis.st</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">
<div bgcolor="#FFFFFF">
<p><font size="4">Hum, it seems there is an issue when </font>yAxisPointsUp
is enabled. I observe the same problem on my example.</p>
<p>Thanks</p>
<p>Hilaire<br>
</p>
<div>Le 04/03/2023 à 13:40, Jon Hylands via
Cuis-dev a écrit :<br>
</div>
<blockquote type="cite">I
should add, the coordinate system of the morph is set to origin at
the center of the gauge, and yAxisPointsUp is enabled.
<div><br>
</div>
</blockquote>
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