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<div class="moz-cite-prefix">Le 02/03/2026 à 18:55, Robert Chifflet
via Cuis-dev a écrit :<br>
</div>
<blockquote type="cite"
cite="mid:CAL8MCbrV78OnfaZMQSsUqr0hZTD1FkFWpD5Kyxcd_2br-AWMLA@mail.gmail.com">My
task is merely frustrating.</blockquote>
<p>Take another topic, really!</p>
<p>You have also </p>
<ul>
<li>the "Cuis Book", </li>
<li>the book "Programmer with DrGeo",
<a class="moz-txt-link-freetext" href="https://www.gnu.org/software/dr-geo/doc/fr/programming/index.html">https://www.gnu.org/software/dr-geo/doc/fr/programming/index.html</a>.
I wrote it for my students, but I only used once, just before
COVID </li>
</ul>
<p>If your learner is very talented, go for programming Morph, it is
much more rewarding and fun. Make him/her code a Morph it can
interact with mouse and keyboard events. DrGeo will have already
set him/her up with Cartesian coordinates.</p>
<p>If so, you can look at the "The Morph book" vol. I & vol. II,
but you will have to know the topic yourself first. You can't
teach something you don't know about, right?</p>
<p>If you insist on deconstructing existing framework, in that case
pick-up DrGeo. But I found this path more complicate.</p>
<pre class="moz-signature" cols="72">--
GNU Dr. Geo
<a class="moz-txt-link-freetext" href="http://gnu.org/s/dr-geo/">http://gnu.org/s/dr-geo/</a>
<a class="moz-txt-link-freetext" href="http://gnu-drgeo.blogspot.com/">http://gnu-drgeo.blogspot.com/</a></pre>
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