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<div class="moz-cite-prefix">On 2026-06-04 3:56 PM, Juan Vuletich
via Cuis-dev wrote:<br>
</div>
<blockquote type="cite"
cite="mid:41338543-6ec1-4d31-93da-3b09ae65199e@cuis.st">
<blockquote type="cite"
cite="mid:CBCF20FB-9FB9-4B29-AC5C-BC4B9DB6CAED@me.com">
<div style="font-size:-apple-system-body">
<div style="font-size:-apple-system-body">Keeping the API
small is great! Blend modes are complementary to alpha
blending. When I was designing semi-transparent menus, I
wanted to increase the contrast against background, while
keeping the opacity intact. Why blend modes are useful: <a
href="https://www.makingsoftware.com/chapters/blending-modes"
moz-do-not-send="true" class="moz-txt-link-freetext">https://www.makingsoftware.com/chapters/blending-modes</a></div>
<div style="font-size:-apple-system-body"><br>
</div>
<div style="font-size:-apple-system-body">Gradient fills
(linear, radial, mesh, etc.) are ubiquitous in visual
design. :)</div>
</div>
</blockquote>
<p>Good.</p>
</blockquote>
<p>I believe doing that kind of blending modes could require a
different graphics engine. Maybe it can be done in VectorEngine.
Not sure.</p>
<p>WRT gradients, I think textures are way more interesting.</p>
<p>In any case, happy experimenting!</p>
<pre class="moz-signature" cols="72">--
Juan Vuletich
<a class="moz-txt-link-abbreviated" href="http://www.cuis.st">www.cuis.st</a>
github.com/jvuletich
researchgate.net/profile/Juan-Vuletich
independent.academia.edu/JuanVuletich
patents.justia.com/inventor/juan-manuel-vuletich</pre>
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