[Cuis-dev] Adding Single Font / Morphic Update
Eric Gade
eric.gade at gmail.com
Fri Jan 24 12:30:15 PST 2020
Hmm. For whatever reason, I did not receive Juan's reply to my original
message (can someone repost it?) and am only seeing that he said something
now. Not sure why that should be the case!
On Fri, Jan 24, 2020 at 2:48 PM Phil B via Cuis-dev <cuis-dev at lists.cuis.st>
wrote:
> Juan,
>
> On Thu, Jan 23, 2020 at 2:15 PM Juan Vuletich via Cuis-dev <
> cuis-dev at lists.cuis.st> wrote:
>
>> The high performance OpenCL implementation of the VectorGraphics engine
>> is in the works. As I usually say at this time of the year, maybe this
>> is the year it will become usable enough to completely replace
>> BitBltCanvas and BitBltCanvasEngine... You can see the commits that
>> affect VectorGraphics.pck.st in GitHub, and see that I'm actually
>> working on it.
>>
>>
> By 'completely replace' I hope you mean 'become the default, but still be
> able to live alongside'. One of the things I've been hoping we end up with
> is a more (wait for it...) modular drawing system. It would be great to be
> able to switch between graphics systems and/or have a worlds-like
> environment where the top level could be one drawing system and one of the
> children another. Just think how much easier your new Morphic would have
> been to develop (and would be to debug/enhance going forward) if you had
> that as a starting point. And then there are the low power/low capability
> devices that don't even have full JIT support yet, let alone OpenCL capable
> hardware. (lots of ARM stuff and some old/low-end PCs fall into this
> category)
>
> Cheers,
>>
>> --
>> Juan Vuletich
>>
>>
> Thanks,
> Phil
> --
> Cuis-dev mailing list
> Cuis-dev at lists.cuis.st
> https://lists.cuis.st/mailman/listinfo/cuis-dev
>
--
Eric
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