[Cuis-dev] Artifacts

Juan Vuletich juan at jvuletich.org
Wed Jun 3 06:41:29 PDT 2020


Just tried your example and could not see any artifacts. Maybe I need 
more detailed steps to reproduce.

Thanks,

-- 
Juan Vuletich
www.cuis-smalltalk.org
https://github.com/Cuis-Smalltalk/Cuis-Smalltalk-Dev
https://github.com/jvuletich
https://www.linkedin.com/in/juan-vuletich-75611b3
@JuanVuletich


On 6/3/2020 10:06 AM, ken.dickey--- via Cuis-dev wrote:
>
> Hi Juan,
>
> Doing test code for update of Terse Guide, I found a case which does 
> not involve the hand/mouse (below).
>
> I suspect a short damage rect.
>
> FYI,
> -KenD
>
> ==============================
> myLayout _ LayoutMorph newRow color: Color cyan.
> myLayout openInWorld.
> myLayout morphExtent: (6 * myLayout morphExtent).
>
> myLayout addAllMorphs: { EllipseMorph initializedInstance. ImageMorph 
> initializedInstance. BorderedRectMorph initializedInstance. }.
>
> "When there is space left over, the submorphs can be shifted
>  along the layout axis.  This is the axisEdgeWeight, a number from
>  0 to 1, which can also be specified by a symbol."
>
> myLayout axisEdgeWeight: #rowRight.
> myLayout axisEdgeWeight: #center.
> myLayout axisEdgeWeight: #rowLeft.
>
> myLayout beColumn.
> myLayout direction." #vertical "
> myLayout axisEdgeWeight: #columnBottom.
> myLayout axisEdgeWeight: #center.
> myLayout axisEdgeWeight: #columnTop.
>
> myLayout beRow.
> ==============================



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