[Cuis-dev] Big News! Cuis is now Unicode and Vector Graphics
Mariano Montone
marianomontone at gmail.com
Sat Oct 29 03:53:48 PDT 2022
A thing I would like to adjust if it were possible, is that I feel like
the font rendering loses some sharpness with VG; some fonts more than
others, and some sizes more than others.
El 29/10/22 a las 05:44, Gerald Klix escribió:
> That can be explained easily:
> `VectorCanvas activeSubclass` answers HybridCanavs.
>
> Thanks a lot Juan!
>
>
> Best Regards,
>
> Gerald
>
>
>
>
> On 29.10.22 05:57, Mariano Montone via Cuis-dev wrote:
>> Wow.
>>
>> VectorGraphics are a lot faster than before. I can tell because I
>> have a slow computer.
>>
>> This is amazing!
>>
>> Thanks Juan!
>>
>>
>> Mariano
>>
>> El 28/10/22 a las 20:56, Juan Vuletich via Cuis-dev escribió:
>>> Hi Folks,
>>>
>>> After a 1-week sprint, I finally pushed the updates and new images
>>> to GitHub.
>>>
>>> Note that you'd no longer require: 'VectorGraphics' anywhere or it
>>> will load the already outdated external package. I'll delete it
>>> soon, but you need it to apply the updates to older images.
>>>
>>> It seems solid and performant, but please report any trouble.
>>>
>>> I also did another run at the automatic display of assignment and
>>> return arrows. Hopefully it will be robust now. Using different
>>> Unicode glyphs for assignment and/or return shouldn't be hard to do.
>>>
>>> Cheers,
>>>
>>
>
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