[Cuis-dev] Best way to draw arcs

Jon Hylands jhylands at gmail.com
Sat Mar 4 10:49:58 PST 2023


Ah, that makes more sense now. That returns false. #pluginApiVersion
returns 0.

There doesn't seem to be any mention of that on the github getting started
page. Are there instructions anywhere on how to install the plugin?

Thanks,
Jon


On Sat, 4 Mar 2023 at 13:23, Mariano Montone via Cuis-dev <
cuis-dev at lists.cuis.st> wrote:

> El 4/3/23 a las 15:15, Jon Hylands via Cuis-dev escribió:
> > I did yet more testing - it turns out it is mainly the black
> > background morph. This is the drawOn: method for that Morph (which
> > inherits from PlacedMorph):
> >
> > drawOn: aCanvas
> >   aCanvas
> >     strokeWidth: 1
> >     color: Color black
> >     fillColor: Color black do: [:engine |
> >       engine rectangleMinX: -500 maxX: 500 minY: -300 maxY: 300].
> >
> > I turned off the code that adds the gauge subMorphs.
> >
> > So yeah - opening a single morph, that draws a black rectangle 1000 x
> > 600 pixels, gives me about 2 FPS while I'm dragging it around and
> > interacting with the morph controls.
> >
> > Am I missing something?
>
> Is vector graphics plugin enabled?
>
> The value of: VectorEngineWithPlugin isPluginAvailable.
>
> I believe ...
>
>
>           Mariano
>
> --
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> Cuis-dev at lists.cuis.st
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