[Cuis-dev] Best way to draw arcs
Jon Hylands
jhylands at gmail.com
Mon Mar 6 05:44:16 PST 2023
Juan,
Thanks for that arc fix - with it installed, I can now draw the shaded
areas using #arcTo: with no issues.
[image: DigitalDashPanel-03.png]
This is turning out really nice - so much easier to deal with compared to
baseline Squeak.
- Jon
On Sun, 5 Mar 2023 at 14:22, Juan Vuletich via Cuis-dev <
cuis-dev at lists.cuis.st> wrote:
> On 3/4/2023 11:14 AM, Hilaire Fernandes via Cuis-dev wrote:
>
> Hum, it seems there is an issue when yAxisPointsUp is enabled. I observe
> the same problem on my example.
>
> Thanks
>
> Hilaire
> Le 04/03/2023 à 13:40, Jon Hylands via Cuis-dev a écrit :
>
> I should add, the coordinate system of the morph is set to origin at the
> center of the gauge, and yAxisPointsUp is enabled.
>
> --
> GNU Dr. Geohttp://drgeo.euhttp://blog.drgeo.eu
>
>
> Just pushed a fix for this. Jon, after pulling from GitHub and starting
> Cuis, do World / Changes... / Install new updates.
>
> Hilaire, thanks a lot for helping with this!
>
> Cheers,
>
> --
> Juan Vuletichcuis.stgithub.com/jvuletichresearchgate.net/profile/Juan-Vuletichindependent.academia.edu/JuanVuletichpatents.justia.com/inventor/juan-manuel-vuletichlinkedin.com/in/juan-vuletich-75611b3twitter.com/JuanVuletich
>
> --
> Cuis-dev mailing list
> Cuis-dev at lists.cuis.st
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>
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