[Cuis-dev] Bezier curve

rabbit rabbit at callistohouse.org
Thu Mar 23 12:08:42 PDT 2023


I think it’s:

• 1D line•2 Vor. points•2 Bez. control points
• 2D surface•3 Vor. points•6 Bez. control points
• 3D volume•4 Vor. points•12 Bez. control points
• 4D volume•5 Vor. points•20 Bez. control points

#BezControlPointz = d*v = d<Dimentions> * v<Vor. points>
—
Have a good one; keep it, light.
Kindly, rabbit . .. … ‘…^,^ 🐇🐇🐇

Sent from Callisto House mobile - Ganymede
:: decentralized mobile homeless solutions ::

On Thu, Mar 23, 2023 at 15:01, rabbit <rabbit at callistohouse.org> wrote:

> Sigh. There’s 5 Voronoi points to specify a 4D volume. How many control points for a 2D surface<3 points>? 3D volume<4 points>? 4D volume<5 points>?
>
> 🐰❤️‍🔥
>
>> Have a good one; keep it, light.
> Kindly, rabbit . .. … ‘…^,^ 🐇🐇🐇
>
> Sent from Callisto House mobile - Ganymede
> :: decentralized mobile homeless solutions ::
>
> On Thu, Mar 23, 2023 at 14:57, rabbit <rabbit at callistohouse.org> wrote:
>
>> I apologize for not finishing my thought and wasting all these endangered electrons. Set them free!
>>
>> •••••>
>>
>>>> Have a good one; keep it, light.
>> Kindly, rabbit . .. … ‘…^,^ 🐇🐇🐇
>>
>> Sent from Callisto House mobile - Ganymede
>> :: decentralized mobile homeless solutions ::
>>
>> On Thu, Mar 23, 2023 at 14:53, rabbit via Cuis-dev <cuis-dev at lists.cuis.st> wrote:
>>
>>> Awesomeness! How many control points needed in a 2D cubic Bezier surface?
>>>
>>> How many points for a 4D volume in Delaunay triangulation, for that matter…
>>
>> Or rather 4D points for a Voronoi volume. How many Bezier control points to describe its surface? Tak.
>>
>>> 🐰
>>>
>>>>>> Have a good one; keep it, light.
>>> Kindly, rabbit . .. … ‘…^,^ 🐇🐇🐇
>>>
>>> Sent from Callisto House mobile - Ganymede
>>> :: decentralized mobile homeless solutions ::
>>>
>>> On Thu, Mar 23, 2023 at 14:50, Hilaire Fernandes via Cuis-dev <cuis-dev at lists.cuis.st> wrote:
>>>
>>>> Hi Juan,
>>>>
>>>> In Vector graphics, between quadratic and cubic Bezier curves is there a lot of difference in rendering time by Vector Graphics.
>>>>
>>>> I am planning to use a lot of Bezier curves to render hand written strokes.
>>>>
>>>> Thanks
>>>>
>>>> Hilaire
>>>>
>>>> --
>>>> GNU Dr. Geo
>>>> http://drgeo.eu
>>>>
>>>> http://blog.drgeo.eu
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