[Cuis-dev] You can never have too many morphs...

Phil B pbpublist at gmail.com
Wed Oct 9 09:21:23 PDT 2019


Ken,

On Wed, Oct 9, 2019, 10:50 AM <ken.dickey at whidbey.com> wrote:

> On 2019-10-08 19:53, Phil B via Cuis-dev wrote:
>
> > In my quest to create an infinite variety of Morphs, I have now
> > exhausted some of my category submenus.
>
> I seem to be missing something.
>
> This may be a dumb/inappropriate idea, but
>
>    How about subclassing with cognitive clustering: polygons w N sides,
> shapes, whatever varieties clump together.. ?
>

It's not an issue of subclass hierarchies.  I've already got things broken
down into all the categories I want.  Morph classes are all assigned to the
right categories via manual category overrides as needed.  At this point
any further categorization would just accomplish manually what the
splitting code does automatically. (i.e. 'Foo morphs page 1' etc so that
the categorph list fits on screen, not because they're useful to me). The
problem is that I just have a lot of Morph subclasses.


> Good on ya,
> -KenD
>

Thanks,
Phil

>
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