[Cuis-dev] Let’s change everything
bahweep at icloud.com
Fri Aug 28 23:35:37 PDT 2020
You were doing some stuff experimentally with the video hardware everyone has in their pants now.
I *really* want to create a sort of holiday for people who love twisty puzzles, starting with the classic Rubik’s Cube. Like, I have a few algorithms that I’m focused on memorizing, but other people should be able to chase their own algorithms.
I’d love to help create a dictionary of speedcubing algorithms and all you have to do if you want access to a community-built set of hard-earned algorithms, is just read and participate.
I want some 3D graphics in Cuis, but we don’t need much: just enough to make use the platform that every speedcuber resorts to when everything else has gone to hell in a hand basket. Just a way to think about what went wrong while you were landing the world record.
I know that your focus is vector graphics, but there are some 3d things I think we need to at least think about.
I’m going to be the fiercest human who ever defended cubing as a legit sport.
Here comes my name!
> On Aug 26, 2020, at 8:24 AM, Juan Vuletich via Cuis-dev <cuis-dev at lists.cuis.st> wrote:
> On 8/25/2020 3:26 PM, Gerald Klix via Cuis-dev wrote:
>>> On 2020-08-21 18:53, Juan Vuletich via Cuis-dev wrote:
>>> On 7/29/2020 4:31 PM, Gerald Klix via Cuis-dev wrote:
>>>> Hi Juan, hi Everybody,
>>>> I had some problems hitting the border of SystemWindows and recognizing the HaloMorphs.
>>>> To improve the situation I added made some
>>>> changes to scale the HaloMorphs and the SystemWindow's border.
>>>> I think I still needs some tweaking and optimizations, but some feedback would
>>>> be appreciated, especially about the preferences
>>>> HTH and Best Regards,
>>> Hi Gerald,
>>> Apologies for the delay in answering. I missed your message and only saw it today.
>>> I preferred to try automatic settings, based on the selected system font size. Please try the attachments.
>>> If this is not enough, i.e. if you still need larger borders, we can add a primitive called 'wideWindowBorders' or such.
>> Hi Juan,
>> thanks a lot for these patches, they work nicely! Corect me if I am wrong: You already integrated them.
>> Next week I intend to test window resizing on a touch screen, maybe I'll come back to your
>> Best Regards,
> Hi Gerald,
> Yes, I already integrated them. You can see that what I did was to make the full window border sensitive, and I made it scale with UI scaling (defined by World / Preferences... / Set System Font...). I think this is a good solution. A preference for wideWiindowBorders, to ease using the UI with a finger in a touch device makes sense to me.
> Juan Vuletich
> Cuis-dev mailing list
> Cuis-dev at lists.cuis.st
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