[Cuis-dev] CoreUpdate 4548
Juan Vuletich
juan at jvuletich.org
Mon Apr 5 09:59:01 PDT 2021
On 4/4/2021 1:20 PM, Luciano Notarfrancesco via Cuis-dev wrote:
> I think the redrawNeeded is there to force the target morph to redraw,
> and since it now has a halo the canvas will draw the coordinate
> system. But I don’t understand why it has to be made like that, why
> does the canvas have to know anything about halos, why cant HaloMorph
> draw the coordinate system instead?
In the current design, a HaloMorph is submorph of the world, and has no
owner / submorph relationship with its target Morph. So, it doesn't
really know anything about the coordinate system of the target. The
object that knows how coordinate systems get transformed by morphs is
the Canvas, as it traverses the World morph tree to draw morphs. It felt
like a convenient place to do it. It is possible that we find a better /
nicer design, though. If play a bit with this stuff, maybe you can
suggest an alternative.
Thanks!
>
> On Sun, 4 Apr 2021 at 10:58 PM Pat Foley via Cuis-dev
> <cuis-dev at lists.cuis.st <mailto:cuis-dev at lists.cuis.st>> wrote:
>
> One more point I hadn't checked before:
>
> If you go ahead and apply 4548, and then in a workspace do
>
> w _ TheWorldMenu new buildWorldMenu.
> w popUpInWorld addHalo.
>
> then the halos are in the right place to start with, but unresponsive.
>
> So I guess next is to look at what makes halos act like halos?!
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--
Juan Vuletich
www.cuis-smalltalk.org
https://github.com/Cuis-Smalltalk/Cuis-Smalltalk-Dev
https://github.com/jvuletich
https://www.linkedin.com/in/juan-vuletich-75611b3
@JuanVuletich
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