[Cuis-dev] Button Refactoring (Was: Re: FYI. VectorGraphics freezes World. CuisBook procedure.)

Juan Vuletich juan at jvuletich.org
Wed Jul 21 02:15:21 PDT 2021

See that I replaced #drawRoundGradientLookOn: with #drawRoundLookOn: , 
because I removed the gradient option. I believe that if you do this 
rename in any senders and/or implementors in Haver, it should work ok. 
In any case, check in detail updates #4677, #4678, #4681, #4682 and #4688.

In general, any Cuis code that is redefined by Haver could have issues 
with future Cuis updates, right? I'm not complaining, it is just that I 
think we'll need to deal with this fact.


On 7/21/2021 4:33 AM, Gerald Klix via Cuis-dev wrote:
> Near miss: #drawRoundGradientLookOn: is still missing.
> Please see the attached debug log.
> The code for the button stuff is here:
> https://hg.sr.ht/~cy-de-fect/HaverOnCuis/browse/haver/ui/Buttons.pck.st
> I am sorry there is now Haver release containing this package,
> I hope that I can prepare a new release next week.
> (Raspi builds still miss the FFI plugin, I dug into that one,
> it's a sad story)
> Thank you for your efforts!
> Best Regards,
> Gerald
> On 7/21/21 4:31 AM, Juan Vuletich via Cuis-dev wrote:
>> Done. Just pushed another update. Please tell how it goes.
>> Cheers,
>> On 7/20/2021 6:34 PM, Juan Vuletich via Cuis-dev wrote:
>>> The truth is that all I need to move to the Canvas is the specific 
>>> methods to draw the icons in window controls. There are Form in 
>>> BitBltCanvas, but just drawing calls in VectorGraphicsCanvas. Let my 
>>> try to partially revert the changes, and see if I can get VG drawing 
>>> the icons, without reducing the flexibility you need.
>>> Thanks,
>>> On 7/20/2021 6:14 PM, Gerald Klix via Cuis-dev wrote:
>>>> I just looked into it, and discovered your changes as you
>>>> discribed them.
>>>> This move is a bit unfortunate, because
>>>> I overwrote many of the drawing methods.
>>>> Only drawRoundGradientLookOn: and draw3DLookOn:
>>>> are expected to be definded in the super class.
>>>> Sending the corespoinding messages to the canvas won't
>>>> do the job, because these methods delegate the icon
>>>> drawing not the canvas and not my subclass.
>>>> I don't want the icons to be magnified that much.
>>>> Maybe factroring out the magniofaction factors
>>>> might do the job. Also the icons are displayed left of
>>>> label.
>>>> I'll look into it tommorrow and try to come up with
>>>> a solution, its 23:10 here.
>>>> Just one remark (or rant):
>>>> I can't the my this solution is cleaner:
>>>> Now Canavs defines the geometry of Button
>>>> and not the button itself.
>>>> Thanks for your help and Best Regards,
>>>> Gerald

Juan Vuletich

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