[Cuis-dev] FYI. VectorGraphics freezes World. TrueType Font Install
Juan Vuletich
juan at jvuletich.org
Wed Jul 21 10:18:31 PDT 2021
I'm pretty sure you just have to pull the repos. In addition to the
Win32 VM, I have just tested your Win64 and LinuxX64 VMs and all three
work great!
(FYI I run Win64 and Linux64 as VMs in my fast Mac. Win32 I run on the
old Atom laptop to test performance.)
Cheers,
On 7/21/2021 1:54 PM, Gerald Klix via Cuis-dev wrote:
> The Windows 64bit VM fails with the same error, 147 debug logs ;-[
>
> As reported the Windows 32bit VM works. Does your old Atom machine
> support 64bit applications? (I presume "No", probably it is
> an old netbook)
>
>
> Could have sworn that I had a working 64bit Linux VM with
> the VEP plugin.
>
>
> Any help is much appreciated,
>
> Gerald
>
>
> On 7/21/21 6:41 PM, Gerald Klix via Cuis-dev wrote:
>> Breaks even with a tiny screen, would have been too easy.
>> Will try 64 bit windows.
>>
>> On 7/21/21 6:37 PM, Gerald Klix via Cuis-dev wrote:
>>> I just tried with a clean Cuis image.
>>> Filed in the one update and set the system font
>>> to DejaVueSansCondensed: Same error, same debug log;
>>> I now have 127 of them.
>>>
>>> Best theories so far:
>>>
>>> 1. Linux 64bit-VectorEnginePlugin broken
>>> 2. Screen/Display too big
>>>
>>> Will check 2., because it's the low hanging fruit.
>>>
>>>
>>> Me more puzzled,
>>>
>>> Gerald
>>>
>>>
>>>
>>> On 7/21/21 6:29 PM, Gerald Klix via Cuis-dev wrote:
>>>> After your applying your suggested fix and after
>>>> adding an #iconColor method the buttons work again.
>>>>
>>>> Thanks for your help.
>>>>
>>>>
>>>> But the VectorGraphics stuff leads to a repeating error.
>>>> I attached the last of 97 debug logs.
>>>>
>>>>
>>>> Me puzzled,
>>>>
>>>> Gerald
>>>>
>>>>
>>>>
>>>> On 7/21/21 12:23 PM, Gerald Klix via Cuis-dev wrote:
>>>>>
>>>>>
>>>>> On 7/21/21 11:15 AM, Juan Vuletich via Cuis-dev wrote:
>>>>>>
>>>>>> See that I replaced #drawRoundGradientLookOn: with
>>>>>> #drawRoundLookOn: , because I removed the gradient option. I
>>>>>> believe that if you do this rename in any senders and/or
>>>>>> implementors in Haver, it should work ok. In any case, check in
>>>>>> detail updates #4677, #4678, #4681, #4682 and #4688.
>>>>> IC and will check it out. Early in the morning a was bit
>>>>> pressed for time -- I still am -- so I not dig into it.
>>>>>>
>>>>>> In general, any Cuis code that is redefined by Haver could have
>>>>>> issues with future Cuis updates, right? I'm not complaining, it
>>>>>> is just that I think we'll need to deal with this fact.
>>>>> That's the risk I took when started on that "Haver"-journey.
>>>>> In fact I spent two days or so in mitigating the risks.
>>>>> That is I implemented a baseline checker that creates
>>>>> code that -- in turn -- checks every class and method
>>>>> modified in a changeset/package for being of
>>>>> the proper version.
>>>>> I used for that big Environments change set with
>>>>> good results; it detected a trivial change.
>>>>> Since there was not much change, I did not use
>>>>> it for all the other packages. In the button case
>>>>> it would have helped anyways, because id does not
>>>>> detect sends to `super`, it just looks at
>>>>> extension methods that override methods in the base image.
>>>>>
>>>>> What we need (for each class), is an interface
>>>>> definition for subclasses, that -- at least --
>>>>> lists the methods that will stay stable.
>>>>>
>>>>>
>>>>> Just my 0.03€ and many thanks for your help,
>>>>>
>>>>> Gerald
>>>>>
>>>>>
>>>>>
>>>>>>
>>>>>> Cheers,
>>>>>>
>>>>>> On 7/21/2021 4:33 AM, Gerald Klix via Cuis-dev wrote:
>>>>>>> Near miss: #drawRoundGradientLookOn: is still missing.
>>>>>>> Please see the attached debug log.
>>>>>>>
>>>>>>> The code for the button stuff is here:
>>>>>>> https://hg.sr.ht/~cy-de-fect/HaverOnCuis/browse/haver/ui/Buttons.pck.st
>>>>>>>
>>>>>>>
>>>>>>> I am sorry there is now Haver release containing this package,
>>>>>>> I hope that I can prepare a new release next week.
>>>>>>> (Raspi builds still miss the FFI plugin, I dug into that one,
>>>>>>> it's a sad story)
>>>>>>>
>>>>>>> Thank you for your efforts!
>>>>>>>
>>>>>>>
>>>>>>> Best Regards,
>>>>>>>
>>>>>>> Gerald
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> On 7/21/21 4:31 AM, Juan Vuletich via Cuis-dev wrote:
>>>>>>>> Done. Just pushed another update. Please tell how it goes.
>>>>>>>>
>>>>>>>> Cheers,
>>>>>>>>
>>>>>>>> On 7/20/2021 6:34 PM, Juan Vuletich via Cuis-dev wrote:
>>>>>>>>> The truth is that all I need to move to the Canvas is the
>>>>>>>>> specific methods to draw the icons in window controls. There
>>>>>>>>> are Form in BitBltCanvas, but just drawing calls in
>>>>>>>>> VectorGraphicsCanvas. Let my try to partially revert the
>>>>>>>>> changes, and see if I can get VG drawing the icons, without
>>>>>>>>> reducing the flexibility you need.
>>>>>>>>>
>>>>>>>>> Thanks,
>>>>>>>>>
>>>>>>>>> On 7/20/2021 6:14 PM, Gerald Klix via Cuis-dev wrote:
>>>>>>>>>> I just looked into it, and discovered your changes as you
>>>>>>>>>> discribed them.
>>>>>>>>>>
>>>>>>>>>> This move is a bit unfortunate, because
>>>>>>>>>> I overwrote many of the drawing methods.
>>>>>>>>>> Only drawRoundGradientLookOn: and draw3DLookOn:
>>>>>>>>>> are expected to be definded in the super class.
>>>>>>>>>> Sending the corespoinding messages to the canvas won't
>>>>>>>>>> do the job, because these methods delegate the icon
>>>>>>>>>> drawing not the canvas and not my subclass.
>>>>>>>>>> I don't want the icons to be magnified that much.
>>>>>>>>>> Maybe factroring out the magniofaction factors
>>>>>>>>>> might do the job. Also the icons are displayed left of
>>>>>>>>>> label.
>>>>>>>>>>
>>>>>>>>>> I'll look into it tommorrow and try to come up with
>>>>>>>>>> a solution, its 23:10 here.
>>>>>>>>>>
>>>>>>>>>> Just one remark (or rant):
>>>>>>>>>> I can't the my this solution is cleaner:
>>>>>>>>>> Now Canavs defines the geometry of Button
>>>>>>>>>> and not the button itself.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> Thanks for your help and Best Regards,
>>>>>>>>>>
>>>>>>>>>> Gerald
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>
>>>>>>
>>>>>>
>>>>
--
Juan Vuletich
www.cuis-smalltalk.org
https://github.com/Cuis-Smalltalk/Cuis-Smalltalk-Dev
https://github.com/jvuletich
https://www.linkedin.com/in/juan-vuletich-75611b3
@JuanVuletich
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