[Cuis-dev] [FIX] Morph>>#collides: needs more nil checks
Juan Vuletich
juan at cuis.st
Thu Oct 20 15:31:14 PDT 2022
On 10/20/2022 12:41 PM, Gerald Klix via Cuis-dev wrote:
> Hi all, Hi Juan,
>
> When I tried to use Morph>>#collides: when resizing windows -- I
> wanted to stop the resizing process, when the set of colliding
> morphs changes -- I discovered that `self displayFullBounds`
> may answer nil. (In the same course I discovered,
> that I could not use #printOn: to display the resulting
> collision sets.)
>
> The attached change-set provides a fix for that issue.
>
>
> HTH and Best Regards,
>
> Gerald
At GitHub now!
Thanks,
--
Juan Vuletich
cuis.st
github.com/jvuletich
researchgate.net/profile/Juan-Vuletich
independent.academia.edu/JuanVuletich
patents.justia.com/inventor/juan-manuel-vuletich
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