[Cuis-dev] Morph Layer
Hilaire Fernandes
hilaire at drgeo.eu
Thu Oct 14 01:04:35 PDT 2021
Hi Juan,
Thanks for the enhancement. It can be broadly very useful.
Two observations:
* I noted that while I am creating a line, the toolbar has some issue
in the drawing: see the different vertical tints of green in the
attached screenshot. It happens when there is a #redrawNeeded
message sent to one specific morph underneath.
* Balloon appears behind the morph. The difficulties are in the
details! So the balloon should always be the top level, then you
want the morph responding true to wantsToBeOnTop to stick to
position two. Or may be balloon morph on position zero and
wantsToBeOnTop number one. Something like that.
Thanks!
Take care
Le 14/10/2021 à 05:16, Juan Vuletich a écrit :
> Hi Hilaire,
>
> Check the attach. It is a first sketch, but it seems to work. All you
> need to do is `aMorph wantsToBeOnTop: true`.
>
> Note that when you pick a morph with the hand, you are effectively
> removing it from the world, so while it is being taken with the hand
> it will appear above the "top" morphs. When you drop it, it will go
> behind them.
>
> We could have several layers, if that is needed.
>
> Try it and tell if it works for your needs.
>
> Thanks,
--
GNU Dr. Geo
http://drgeo.eu
http://blog.drgeo.eu
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