[Cuis-dev] Morph Layer
Juan Vuletich
juan at jvuletich.org
Thu Oct 14 08:23:54 PDT 2021
Hi Hilaire,
On 10/14/2021 5:04 AM, Hilaire Fernandes via Cuis-dev wrote:
>
> Hi Juan,
>
> Thanks for the enhancement. It can be broadly very useful.
>
Cool. It is now at GitHub.
> Two observations:
>
> * I noted that while I am creating a line, the toolbar has some
> issue in the drawing: see the different vertical tints of green
> in the attached screenshot. It happens when there is a
> #redrawNeeded message sent to one specific morph underneath.
>
Yes. This was a bug. Also note how in the darkened areas, anti aliasing
is completely broken due to repeated drawing. Fix also at GitHub now.
> * Balloon appears behind the morph. The difficulties are in the
> details! So the balloon should always be the top level, then you
> want the morph responding true to wantsToBeOnTop to stick to
> position two. Or may be balloon morph on position zero and
> wantsToBeOnTop number one. Something like that.
>
I just made HoverTextMorph, MenuMorph and a few others answer true to
#wantsToBeOnTop. I think it is ok now.
> Thanks!
>
> Take care
>
Thank you too. You're helping Cuis Morphic improve a lot!
> Le 14/10/2021 à 05:16, Juan Vuletich a écrit :
>> Hi Hilaire,
>>
>> Check the attach. It is a first sketch, but it seems to work. All you
>> need to do is `aMorph wantsToBeOnTop: true`.
>>
>> Note that when you pick a morph with the hand, you are effectively
>> removing it from the world, so while it is being taken with the hand
>> it will appear above the "top" morphs. When you drop it, it will go
>> behind them.
>>
>> We could have several layers, if that is needed.
>>
>> Try it and tell if it works for your needs.
>>
>> Thanks,
> --
> GNU Dr. Geo
> http://drgeo.eu
> http://blog.drgeo.eu
Cheers,
--
Juan Vuletich
www.cuis-smalltalk.org
https://github.com/Cuis-Smalltalk/Cuis-Smalltalk-Dev
https://github.com/jvuletich
https://www.linkedin.com/in/juan-vuletich-75611b3
@JuanVuletich
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